ObjectManager.hh 3.79 KiB
// You can use this file to declare your spectra, file, energy loss , ... and whatever you want.
// This way you can remove all unnecessary declaration in the main programm.
// In order to help debugging and organizing we use Name Space.
/////////////////////////////////////////////////////////////////////////////////////////////////
// -------------------------------------- VARIOUS INCLUDE ---------------------------------------
// NPA
#include "DetectorManager.hh"
#include "Must2Array.h"
// STL C++
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <cmath>
#include <cstdlib>
// ROOT
#include <TROOT.h>
#include <TChain.h>
#include <TFile.h>
#include <TLeaf.h>
#include <TVector3.h>
#include <TRandom.h>
// NPL
#include "TMust2Data.h"
#include "TMust2Physics.h"
#include "NPReaction.h"
#include "RootInput.h"
#include "RootOutput.h"
#include "TInitialConditions.h"
// Use CLHEP System of unit and Physical Constant
#include "CLHEP/Units/GlobalSystemOfUnits.h"
#include "CLHEP/Units/PhysicalConstants.h"
// ----------------------------------------------------------------------------------------------
double ThetaCalculation (TVector3 A , TVector3 B) ;
/////////////////////////////////////////////////////////////////////////////////////////////////
// ----------------------------------- DOUBLE, INT, BOOL AND MORE -------------------------------
namespace VARIABLE
{
// Declare your Variable here:
double X1,Y1,Z1 ;
int N1,N2 = 0 ;
bool check= false ;
// A Usefull Simple Random Generator
TRandom Rand;
}
using namespace VARIABLE ;
// ----------------------------------------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////////////////////////////
// -----------------------------------GRAPH------------------------------------------------------
#include <TObject.h>
#include <TH1.h>
#include <TH1F.h>
#include <TH2.h>
#include <TH2F.h>
#include <TGraph2D.h>
namespace GRAPH
{
// Declare your Spectra here:
TH1F *myHist1D = new TH1F("Hist1D","Histogramm 1D ; x ; count", 1000 , -5 , 5 ) ;
TH2F *myHist2D = new TH2F("Hist2D","Histogramm 2D ; x ; y ", 128 , 1 , 128 , 128 , 1 , 128 ) ;
}
using namespace GRAPH ;
// --------------------------------------------------------------------------------------------
///////////////////////////////////////////////////////////////////////////////////////////////
// -----------------------------------CUT------------------------------------------------------
#include <TCutG.h>
namespace CUT
{
// Declare your Cut here:
}
using namespace CUT ;
// --------------------------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////////////////////
// -----------------------------------ENERGY LOSS----------------------------------------------
#include "NPEnergyLoss.h"
using namespace NPL ;
namespace ENERGYLOSS
{
// Declare your Energy loss here :
EnergyLoss He3TargetWind = EnergyLoss ( "3He_Mylar.txt" ,
100000 ,
1 ,
3 );
EnergyLoss He3TargetGaz = EnergyLoss ( "3He_D2gaz_1b_26K.txt" ,
1000 ,
1 ,
3 );
EnergyLoss He3StripAl = EnergyLoss ( "3He_Al.txt" ,
10 ,
1 ,
3 );
EnergyLoss He3StripSi = EnergyLoss ( "3He_Si.txt" ,
10 ,
1 ,
3 );
}
using namespace ENERGYLOSS ;
// ----------------------------------------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////////////////////////////