* Now interaction coordinate and Energy loss of the beam are compute using a...
* Now interaction coordinate and Energy loss of the beam are compute using a target method, called in the different event generator - Some test have been done, results are OK - Simulation is slightly slow done by this process of slowing done the beam, mainly because an Energy loss table is called every events...
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- Inputs/DetectorConfiguration/Riken_65mm.detector 4 additions, 3 deletionsInputs/DetectorConfiguration/Riken_65mm.detector
- Inputs/DetectorConfiguration/e530.detector 1 addition, 0 deletionsInputs/DetectorConfiguration/e530.detector
- NPSimulation/include/Target.hh 35 additions, 23 deletionsNPSimulation/include/Target.hh
- NPSimulation/include/VEventGenerator.hh 1 addition, 10 deletionsNPSimulation/include/VEventGenerator.hh
- NPSimulation/src/EventGeneratorBeam.cc 14 additions, 9 deletionsNPSimulation/src/EventGeneratorBeam.cc
- NPSimulation/src/EventGeneratorTransfert.cc 20 additions, 30 deletionsNPSimulation/src/EventGeneratorTransfert.cc
- NPSimulation/src/EventGeneratorTransfertToResonance.cc 24 additions, 15 deletionsNPSimulation/src/EventGeneratorTransfertToResonance.cc
- NPSimulation/src/Target.cc 113 additions, 19 deletionsNPSimulation/src/Target.cc
- NPSimulation/src/VEventGenerator.cc 0 additions, 99 deletionsNPSimulation/src/VEventGenerator.cc
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