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# Adding a new Event generator Beam
- Add associate class in NPL - Add Function in NPL Some code clean up has been done as well (cosmetic change for the most)
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- Inputs/DetectorConfiguration/Riken_65mm.detector 1 addition, 1 deletionInputs/DetectorConfiguration/Riken_65mm.detector
- Inputs/EventGenerator/10He.reaction 19 additions, 8 deletionsInputs/EventGenerator/10He.reaction
- NPLib/MUST2/TMust2Physics.cxx 61 additions, 72 deletionsNPLib/MUST2/TMust2Physics.cxx
- NPLib/MUST2/TMust2Physics.h 248 additions, 239 deletionsNPLib/MUST2/TMust2Physics.h
- NPLib/Physics/Makefile 4 additions, 6 deletionsNPLib/Physics/Makefile
- NPLib/Physics/NPBeam.cxx 288 additions, 0 deletionsNPLib/Physics/NPBeam.cxx
- NPLib/Physics/NPBeam.h 123 additions, 0 deletionsNPLib/Physics/NPBeam.h
- NPLib/Physics/NPFunction.cxx 247 additions, 0 deletionsNPLib/Physics/NPFunction.cxx
- NPLib/Physics/NPFunction.h 60 additions, 0 deletionsNPLib/Physics/NPFunction.h
- NPLib/Physics/NPNucleus.h 1 addition, 1 deletionNPLib/Physics/NPNucleus.h
- NPLib/Physics/NPReaction.cxx 17 additions, 6 deletionsNPLib/Physics/NPReaction.cxx
- NPLib/Physics/NPReaction.h 128 additions, 125 deletionsNPLib/Physics/NPReaction.h
- NPLib/scripts/NPToolLogon.C 6 additions, 1 deletionNPLib/scripts/NPToolLogon.C
- NPSimulation/include/EventGeneratorBeam.hh 25 additions, 29 deletionsNPSimulation/include/EventGeneratorBeam.hh
- NPSimulation/include/EventGeneratorTwoBodyReaction.hh 15 additions, 27 deletionsNPSimulation/include/EventGeneratorTwoBodyReaction.hh
- NPSimulation/include/Target.hh 74 additions, 83 deletionsNPSimulation/include/Target.hh
- NPSimulation/include/VEventGenerator.hh 1 addition, 2 deletionsNPSimulation/include/VEventGenerator.hh
- NPSimulation/src/DetectorConstruction.cc 6 additions, 13 deletionsNPSimulation/src/DetectorConstruction.cc
- NPSimulation/src/EventAction.cc 7 additions, 12 deletionsNPSimulation/src/EventAction.cc
- NPSimulation/src/EventGeneratorBeam.cc 74 additions, 214 deletionsNPSimulation/src/EventGeneratorBeam.cc
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