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  1. Mar 27, 2023
  2. Mar 29, 2022
  3. Mar 15, 2022
  4. Apr 14, 2021
  5. Dec 20, 2019
  6. Sep 18, 2018
  7. Jan 30, 2017
  8. Dec 07, 2016
  9. Nov 25, 2016
  10. Nov 24, 2016
  11. Nov 07, 2016
  12. Nov 02, 2016
    • Adrien Matta's avatar
      * Fixing seg fault when reloading geometry multiple time · c76a05a5
      Adrien Matta authored
              - Modification of all existing detector class
              - Modification of Detector Skeleton
              - Branch is now called only if Branch does not exist
              - Cosmetic change to display when reloading geometry
      
      * Restaure NPTool style (previous one was broken)
      c76a05a5
  13. Oct 12, 2016
  14. Jan 07, 2016
  15. Jan 04, 2016
  16. Dec 26, 2015
  17. Dec 24, 2015
  18. Jul 29, 2015
    • adrien-matta's avatar
      * Adding nps test script · 2b138cc2
      adrien-matta authored
      - Adding travis build of G4
      - Adding travis run of test
      - fixing potential conflict when compiling and running nps on linux
      2b138cc2
  19. Jul 14, 2015
  20. Apr 15, 2015
  21. Nov 07, 2014
    • adrien-matta's avatar
      * Adding option to reload the current geometry via messenger · c1eb0913
      adrien-matta authored
       - Delete the actual geometry
       - Clear the Detector Manager
       - Reload Geometry file
      
      For this to work a couple of thing has been done:
       - InitializeRootInput now need an extra SetBranchAddress to tell the
         tree that the previous address is no longer in use
       - Scorer can not be cleared, so need to be retrieved in case of a
         reloading. If they do not exist they are created
       - This is done using the new CheckScorer static method from VDetector
      c1eb0913
  22. Nov 05, 2014
  23. Oct 27, 2014
  24. Oct 23, 2014
  25. Apr 28, 2014
  26. Feb 03, 2014
  27. Dec 18, 2013
  28. Jun 26, 2013
    • nicolas's avatar
      * change NPSimulation structure to allow conditional compilation · 8f3a5182
      nicolas authored
         + geant4 files are kept in the include and src directories
         + one directory is created for each detector. This directory
           contains the associated headers and sources files
         + a script directory is created with some scripts allowing the
           conditional compilation
      
       * Add #ifdef statements in DetectorConstruction.cc file
         + this applies to each detector header
      
       * Move G4MultiFunctionnalDetector.hh header from Sharc.cc to 
         Sharc.hh
      8f3a5182
  29. Feb 13, 2013
  30. Feb 07, 2013
  31. Feb 08, 2011
  32. Mar 05, 2010
  33. Feb 23, 2010
  34. Nov 27, 2009
  35. Oct 02, 2013
  36. Oct 16, 2009
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