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Commit e9eaa89a authored by Theodore Efremov's avatar Theodore Efremov :hibiscus:
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Merge branch 'NPTool.2.dev' of https://gitlab.in2p3.fr/np/nptool into NPTool.2.dev

parents 7ff61080 b38c6d50
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1 merge request!27Draft: [Epic] Preparation of the environement for the new GaseousDetectorScorers...
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add_custom_command(OUTPUT TMonsterPhysicsDict.cxx COMMAND ../../scripts/build_dict.sh TMonsterPhysics.h TMonsterPhysicsDict.cxx TMonsterPhysics.rootmap libNPMonster.dylib DEPENDS TMonsterPhysics.h)
add_custom_command(OUTPUT TMonsterDataDict.cxx COMMAND ../../scripts/build_dict.sh TMonsterData.h TMonsterDataDict.cxx TMonsterData.rootmap libNPMonster.dylib DEPENDS TMonsterData.h)
add_library(NPMonster SHARED TMonsterSpectra.cxx TMonsterData.cxx TMonsterPhysics.cxx TMonsterDataDict.cxx TMonsterPhysicsDict.cxx )
target_link_libraries(NPMonster ${ROOT_LIBRARIES} NPCore)
install(FILES TMonsterData.h TMonsterPhysics.h TMonsterSpectra.h DESTINATION ${CMAKE_INCLUDE_OUTPUT_DIRECTORY})
/*****************************************************************************
* Copyright (C) 2009-2024 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Emile Cantacuzène contact address: emile.cantacuzene@ijclab.in2p3.fr *
* *
* Creation Date : August 2024 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class hold Monster Raw data *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
* *
*****************************************************************************/
#include "TMonsterData.h"
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
using namespace std;
ClassImp(TMonsterData)
//////////////////////////////////////////////////////////////////////
TMonsterData::TMonsterData() {
}
//////////////////////////////////////////////////////////////////////
TMonsterData::~TMonsterData() {
}
//////////////////////////////////////////////////////////////////////
void TMonsterData::Clear() {
// Energy
fMonster_E_DetectorNbr.clear();
fMonster_Energy.clear();
// Time
fMonster_T_DetectorNbr.clear();
fMonster_Time.clear();
}
//////////////////////////////////////////////////////////////////////
void TMonsterData::Dump() const {
// This method is very useful for debuging and worth the dev.
cout << "XXXXXXXXXXXXXXXXXXXXXXXX New Event [TMonsterData::Dump()] XXXXXXXXXXXXXXXXX" << endl;
// Energy
size_t mysize = fMonster_E_DetectorNbr.size();
cout << "Monster_E_Mult: " << mysize << endl;
for (size_t i = 0 ; i < mysize ; i++){
cout << "DetNbr: " << fMonster_E_DetectorNbr[i]
<< " Energy: " << fMonster_Energy[i];
}
// Time
mysize = fMonster_T_DetectorNbr.size();
cout << "Monster_T_Mult: " << mysize << endl;
for (size_t i = 0 ; i < mysize ; i++){
cout << "DetNbr: " << fMonster_T_DetectorNbr[i]
<< " Time: " << fMonster_Time[i];
}
}
#ifndef __MonsterDATA__
#define __MonsterDATA__
/*****************************************************************************
* Copyright (C) 2009-2024 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Emile Cantacuzène contact address: emile.cantacuzene@ijclab.in2p3.fr *
* *
* Creation Date : August 2024 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class hold Monster Raw data *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
* *
*****************************************************************************/
// STL
#include <vector>
using namespace std;
// ROOT
#include "TObject.h"
class TMonsterData : public TObject {
//////////////////////////////////////////////////////////////
// data members are hold into vectors in order
// to allow multiplicity treatment
private:
// Energy
vector<UShort_t> fMonster_E_DetectorNbr;
vector<Double_t> fMonster_Energy;
// Time
vector<UShort_t> fMonster_T_DetectorNbr;
vector<Double_t> fMonster_Time;
//////////////////////////////////////////////////////////////
// Constructor and destructor
public:
TMonsterData();
~TMonsterData();
//////////////////////////////////////////////////////////////
// Inherited from TObject and overriden to avoid warnings
public:
void Clear();
void Clear(const Option_t*) {};
void Dump() const;
//////////////////////////////////////////////////////////////
// Getters and Setters
// Prefer inline declaration to avoid unnecessary called of
// frequently used methods
// add //! to avoid ROOT creating dictionnary for the methods
public:
////////////////////// SETTERS ////////////////////////
// Energy
inline void SetEnergy(const UShort_t& DetNbr,const Double_t& Energy){
fMonster_E_DetectorNbr.push_back(DetNbr);
fMonster_Energy.push_back(Energy);
};//!
// Time
inline void SetTime(const UShort_t& DetNbr,const Double_t& Time) {
fMonster_T_DetectorNbr.push_back(DetNbr);
fMonster_Time.push_back(Time);
};//!
////////////////////// GETTERS ////////////////////////
// Energy
inline UShort_t GetMultEnergy() const
{return fMonster_E_DetectorNbr.size();}
inline UShort_t GetE_DetectorNbr(const unsigned int &i) const
{return fMonster_E_DetectorNbr[i];}//!
inline Double_t Get_Energy(const unsigned int &i) const
{return fMonster_Energy[i];}//!
// Time
inline UShort_t GetMultTime() const
{return fMonster_T_DetectorNbr.size();}
inline UShort_t GetT_DetectorNbr(const unsigned int &i) const
{return fMonster_T_DetectorNbr[i];}//!
inline Double_t Get_Time(const unsigned int &i) const
{return fMonster_Time[i];}//!
//////////////////////////////////////////////////////////////
// Required for ROOT dictionnary
ClassDef(TMonsterData,1) // MonsterData structure
};
#endif
/*****************************************************************************
* Copyright (C) 2009-2024 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Emile Cantacuzène contact address: emile.cantacuzene@ijclab.in2p3.fr *
* *
* Creation Date : August 2024 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class hold Monster Treated data *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
* *
*****************************************************************************/
#include "TMonsterPhysics.h"
// STL
#include <sstream>
#include <iostream>
#include <cmath>
#include <stdlib.h>
#include <limits>
using namespace std;
// NPL
#include "RootInput.h"
#include "RootOutput.h"
#include "NPDetectorFactory.h"
#include "NPOptionManager.h"
// ROOT
#include "TChain.h"
ClassImp(TMonsterPhysics)
///////////////////////////////////////////////////////////////////////////
TMonsterPhysics::TMonsterPhysics()
: m_EventData(new TMonsterData),
m_PreTreatedData(new TMonsterData),
m_EventPhysics(this),
m_Spectra(0),
m_E_RAW_Threshold(0), // adc channels
m_E_Threshold(0), // MeV
m_NumberOfDetectors(0) {
}
///////////////////////////////////////////////////////////////////////////
/// A usefull method to bundle all operation to add a detector
void TMonsterPhysics::AddDetector(TVector3 , string ){
// In That simple case nothing is done
// Typically for more complex detector one would calculate the relevant
// positions (stripped silicon) or angles (gamma array)
m_NumberOfDetectors++;
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::AddDetector(double R, double Theta, double Phi, string shape){
// Compute the TVector3 corresponding
TVector3 Pos(R*sin(Theta)*cos(Phi),R*sin(Theta)*sin(Phi),R*cos(Theta));
// Call the cartesian method
AddDetector(Pos,shape);
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::BuildSimplePhysicalEvent() {
BuildPhysicalEvent();
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::BuildPhysicalEvent() {
// apply thresholds and calibration
PreTreat();
// match energy and time together
unsigned int mysizeE = m_PreTreatedData->GetMultEnergy();
unsigned int mysizeT = m_PreTreatedData->GetMultTime();
for (UShort_t e = 0; e < mysizeE ; e++) {
for (UShort_t t = 0; t < mysizeT ; t++) {
if (m_PreTreatedData->GetE_DetectorNbr(e) == m_PreTreatedData->GetT_DetectorNbr(t)) {
DetectorNumber.push_back(m_PreTreatedData->GetE_DetectorNbr(e));
Energy.push_back(m_PreTreatedData->Get_Energy(e));
Time.push_back(m_PreTreatedData->Get_Time(t));
}
}
}
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::PreTreat() {
// This method typically applies thresholds and calibrations
// Might test for disabled channels for more complex detector
// clear pre-treated object
ClearPreTreatedData();
// instantiate CalibrationManager
static CalibrationManager* Cal = CalibrationManager::getInstance();
// Energy
unsigned int mysize = m_EventData->GetMultEnergy();
for (UShort_t i = 0; i < mysize ; ++i) {
if (m_EventData->Get_Energy(i) > m_E_RAW_Threshold) {
Double_t Energy = Cal->ApplyCalibration("Monster/ENERGY"+NPL::itoa(m_EventData->GetE_DetectorNbr(i)),m_EventData->Get_Energy(i));
if (Energy > m_E_Threshold) {
m_PreTreatedData->SetEnergy(m_EventData->GetE_DetectorNbr(i), Energy);
}
}
}
// Time
mysize = m_EventData->GetMultTime();
for (UShort_t i = 0; i < mysize; ++i) {
Double_t Time= Cal->ApplyCalibration("Monster/TIME"+NPL::itoa(m_EventData->GetT_DetectorNbr(i)),m_EventData->Get_Time(i));
m_PreTreatedData->SetTime(m_EventData->GetT_DetectorNbr(i), Time);
}
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::ReadAnalysisConfig() {
bool ReadingStatus = false;
// path to file
string FileName = "./configs/ConfigMonster.dat";
// open analysis config file
ifstream AnalysisConfigFile;
AnalysisConfigFile.open(FileName.c_str());
if (!AnalysisConfigFile.is_open()) {
cout << " No ConfigMonster.dat found: Default parameter loaded for Analayis " << FileName << endl;
return;
}
cout << " Loading user parameter for Analysis from ConfigMonster.dat " << endl;
// Save it in a TAsciiFile
TAsciiFile* asciiConfig = RootOutput::getInstance()->GetAsciiFileAnalysisConfig();
asciiConfig->AppendLine("%%% ConfigMonster.dat %%%");
asciiConfig->Append(FileName.c_str());
asciiConfig->AppendLine("");
// read analysis config file
string LineBuffer,DataBuffer,whatToDo;
while (!AnalysisConfigFile.eof()) {
// Pick-up next line
getline(AnalysisConfigFile, LineBuffer);
// search for "header"
string name = "ConfigMonster";
if (LineBuffer.compare(0, name.length(), name) == 0)
ReadingStatus = true;
// loop on tokens and data
while (ReadingStatus ) {
whatToDo="";
AnalysisConfigFile >> whatToDo;
// Search for comment symbol (%)
if (whatToDo.compare(0, 1, "%") == 0) {
AnalysisConfigFile.ignore(numeric_limits<streamsize>::max(), '\n' );
}
else if (whatToDo=="E_RAW_THRESHOLD") {
AnalysisConfigFile >> DataBuffer;
m_E_RAW_Threshold = atof(DataBuffer.c_str());
cout << whatToDo << " " << m_E_RAW_Threshold << endl;
}
else if (whatToDo=="E_THRESHOLD") {
AnalysisConfigFile >> DataBuffer;
m_E_Threshold = atof(DataBuffer.c_str());
cout << whatToDo << " " << m_E_Threshold << endl;
}
else {
ReadingStatus = false;
}
}
}
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::Clear() {
DetectorNumber.clear();
Energy.clear();
Time.clear();
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::ReadConfiguration(NPL::InputParser parser) {
vector<NPL::InputBlock*> blocks = parser.GetAllBlocksWithToken("Monster");
if(NPOptionManager::getInstance()->GetVerboseLevel())
cout << "//// " << blocks.size() << " detectors found " << endl;
vector<string> cart = {"POS","Shape"};
vector<string> sphe = {"R","Theta","Phi","Shape"};
for(unsigned int i = 0 ; i < blocks.size() ; i++){
if(blocks[i]->HasTokenList(cart)){
if(NPOptionManager::getInstance()->GetVerboseLevel())
cout << endl << "//// Monster " << i+1 << endl;
TVector3 Pos = blocks[i]->GetTVector3("POS","mm");
string Shape = blocks[i]->GetString("Shape");
AddDetector(Pos,Shape);
}
else if(blocks[i]->HasTokenList(sphe)){
if(NPOptionManager::getInstance()->GetVerboseLevel())
cout << endl << "//// Monster " << i+1 << endl;
double R = blocks[i]->GetDouble("R","mm");
double Theta = blocks[i]->GetDouble("Theta","deg");
double Phi = blocks[i]->GetDouble("Phi","deg");
string Shape = blocks[i]->GetString("Shape");
AddDetector(R,Theta,Phi,Shape);
}
else{
cout << "ERROR: check your input file formatting " << endl;
exit(1);
}
}
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::InitSpectra() {
m_Spectra = new TMonsterSpectra(m_NumberOfDetectors);
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::FillSpectra() {
m_Spectra -> FillRawSpectra(m_EventData);
m_Spectra -> FillPreTreatedSpectra(m_PreTreatedData);
m_Spectra -> FillPhysicsSpectra(m_EventPhysics);
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::CheckSpectra() {
m_Spectra->CheckSpectra();
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::ClearSpectra() {
// To be done
}
///////////////////////////////////////////////////////////////////////////
map< string , TH1*> TMonsterPhysics::GetSpectra() {
if(m_Spectra)
return m_Spectra->GetMapHisto();
else{
map< string , TH1*> empty;
return empty;
}
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::WriteSpectra() {
m_Spectra->WriteSpectra();
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::AddParameterToCalibrationManager() {
CalibrationManager* Cal = CalibrationManager::getInstance();
for (int i = 0; i < m_NumberOfDetectors; ++i) {
Cal->AddParameter("Monster", "D"+ NPL::itoa(i+1)+"_ENERGY","Monster_D"+ NPL::itoa(i+1)+"_ENERGY");
Cal->AddParameter("Monster", "D"+ NPL::itoa(i+1)+"_TIME","Monster_D"+ NPL::itoa(i+1)+"_TIME");
}
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::InitializeRootInputRaw() {
TChain* inputChain = RootInput::getInstance()->GetChain();
inputChain->SetBranchStatus("Monster", true );
inputChain->SetBranchAddress("Monster", &m_EventData );
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::InitializeRootInputPhysics() {
TChain* inputChain = RootInput::getInstance()->GetChain();
inputChain->SetBranchAddress("Monster", &m_EventPhysics);
}
///////////////////////////////////////////////////////////////////////////
void TMonsterPhysics::InitializeRootOutput() {
TTree* outputTree = RootOutput::getInstance()->GetTree();
outputTree->Branch("Monster", "TMonsterPhysics", &m_EventPhysics);
}
////////////////////////////////////////////////////////////////////////////////
// Construct Method to be pass to the DetectorFactory //
////////////////////////////////////////////////////////////////////////////////
NPL::VDetector* TMonsterPhysics::Construct() {
return (NPL::VDetector*) new TMonsterPhysics();
}
////////////////////////////////////////////////////////////////////////////////
// Registering the construct method to the factory //
////////////////////////////////////////////////////////////////////////////////
extern "C"{
class proxy_Monster{
public:
proxy_Monster(){
NPL::DetectorFactory::getInstance()->AddToken("Monster","Monster");
NPL::DetectorFactory::getInstance()->AddDetector("Monster",TMonsterPhysics::Construct);
}
};
proxy_Monster p_Monster;
}
#ifndef TMonsterPHYSICS_H
#define TMonsterPHYSICS_H
/*****************************************************************************
* Copyright (C) 2009-2024 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Emile Cantacuzène contact address: emile.cantacuzene@ijclab.in2p3.fr *
* *
* Creation Date : August 2024 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class hold Monster Treated data *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
* *
*****************************************************************************/
// C++ headers
#include <vector>
#include <map>
#include <string>
using namespace std;
// ROOT headers
#include "TObject.h"
#include "TH1.h"
#include "TVector3.h"
// NPTool headers
#include "TMonsterData.h"
#include "TMonsterSpectra.h"
#include "NPCalibrationManager.h"
#include "NPVDetector.h"
#include "NPInputParser.h"
// forward declaration
class TMonsterSpectra;
class TMonsterPhysics : public TObject, public NPL::VDetector {
//////////////////////////////////////////////////////////////
// constructor and destructor
public:
TMonsterPhysics();
~TMonsterPhysics() {};
//////////////////////////////////////////////////////////////
// Inherited from TObject and overriden to avoid warnings
public:
void Clear();
void Clear(const Option_t*) {};
//////////////////////////////////////////////////////////////
// data obtained after BuildPhysicalEvent() and stored in
// output ROOT file
public:
vector<int> DetectorNumber;
vector<double> Energy;
vector<double> Time;
/// A usefull method to bundle all operation to add a detector
void AddDetector(TVector3 POS, string shape);
void AddDetector(double R, double Theta, double Phi, string shape);
//////////////////////////////////////////////////////////////
// methods inherited from the VDetector ABC class
public:
// read stream from ConfigFile to pick-up detector parameters
void ReadConfiguration(NPL::InputParser);
// add parameters to the CalibrationManger
void AddParameterToCalibrationManager();
// method called event by event, aiming at extracting the
// physical information from detector
void BuildPhysicalEvent();
// same as BuildPhysicalEvent() method but with a simpler
// treatment
void BuildSimplePhysicalEvent();
// same as above but for online analysis
void BuildOnlinePhysicalEvent() {BuildPhysicalEvent();};
// activate raw data object and branches from input TChain
// in this method mother branches (Detector) AND daughter leaves
// (fDetector_parameter) have to be activated
void InitializeRootInputRaw();
// activate physics data object and branches from input TChain
// in this method mother branches (Detector) AND daughter leaves
// (fDetector_parameter) have to be activated
void InitializeRootInputPhysics();
// create branches of output ROOT file
void InitializeRootOutput();
// clear the raw and physical data objects event by event
void ClearEventPhysics() {Clear();}
void ClearEventData() {m_EventData->Clear();}
// methods related to the TMonsterSpectra class
// instantiate the TMonsterSpectra class and
// declare list of histograms
void InitSpectra();
// fill the spectra
void FillSpectra();
// used for Online mainly, sanity check for histograms and
// change their color if issues are found, for example
void CheckSpectra();
// used for Online only, clear all the spectra
void ClearSpectra();
// write spectra to ROOT output file
void WriteSpectra();
//////////////////////////////////////////////////////////////
// specific methods to Monster array
public:
// remove bad channels, calibrate the data and apply thresholds
void PreTreat();
// clear the pre-treated object
void ClearPreTreatedData() {m_PreTreatedData->Clear();}
// read the user configuration file. If no file is found, load standard one
void ReadAnalysisConfig();
// give and external TMonsterData object to TMonsterPhysics.
// needed for online analysis for example
void SetRawDataPointer(TMonsterData* rawDataPointer) {m_EventData = rawDataPointer;}
// objects are not written in the TTree
private:
TMonsterData* m_EventData; //!
TMonsterData* m_PreTreatedData; //!
TMonsterPhysics* m_EventPhysics; //!
// getters for raw and pre-treated data object
public:
TMonsterData* GetRawData() const {return m_EventData;}
TMonsterData* GetPreTreatedData() const {return m_PreTreatedData;}
// parameters used in the analysis
private:
// thresholds
double m_E_RAW_Threshold; //!
double m_E_Threshold; //!
// number of detectors
private:
int m_NumberOfDetectors; //!
// spectra class
private:
TMonsterSpectra* m_Spectra; // !
// spectra getter
public:
map<string, TH1*> GetSpectra();
// Static constructor to be passed to the Detector Factory
public:
static NPL::VDetector* Construct();
ClassDef(TMonsterPhysics,1) // MonsterPhysics structure
};
#endif
/*****************************************************************************
* Copyright (C) 2009-2024 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Emile Cantacuzène contact address: emile.cantacuzene@ijclab.in2p3.fr *
* *
* Creation Date : August 2024 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class hold Monster Spectra *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
* *
*****************************************************************************/
// class header
#include "TMonsterSpectra.h"
// STL
#include <iostream>
#include <string>
using namespace std;
// NPTool header
#include "NPOptionManager.h"
////////////////////////////////////////////////////////////////////////////////
TMonsterSpectra::TMonsterSpectra()
: fNumberOfDetectors(0) {
SetName("Monster");
}
////////////////////////////////////////////////////////////////////////////////
TMonsterSpectra::TMonsterSpectra(unsigned int NumberOfDetectors) {
if(NPOptionManager::getInstance()->GetVerboseLevel()>0)
cout << "************************************************" << endl
<< "TMonsterSpectra : Initalizing control spectra for "
<< NumberOfDetectors << " Detectors" << endl
<< "************************************************" << endl ;
SetName("Monster");
fNumberOfDetectors = NumberOfDetectors;
InitRawSpectra();
InitPreTreatedSpectra();
InitPhysicsSpectra();
}
////////////////////////////////////////////////////////////////////////////////
TMonsterSpectra::~TMonsterSpectra() {
}
////////////////////////////////////////////////////////////////////////////////
void TMonsterSpectra::InitRawSpectra() {
static string name;
for (unsigned int i = 0; i < fNumberOfDetectors; i++) { // loop on number of detectors
// Energy
name = "Monster"+NPL::itoa(i+1)+"_ENERGY_RAW";
AddHisto1D(name, name, 4096, 0, 16384, "Monster/RAW");
// Time
name = "Monster"+NPL::itoa(i+1)+"_TIME_RAW";
AddHisto1D(name, name, 4096, 0, 16384, "Monster/RAW");
} // end loop on number of detectors
}
////////////////////////////////////////////////////////////////////////////////
void TMonsterSpectra::InitPreTreatedSpectra() {
static string name;
for (unsigned int i = 0; i < fNumberOfDetectors; i++) { // loop on number of detectors
// Energy
name = "Monster"+NPL::itoa(i+1)+"_ENERGY_CAL";
AddHisto1D(name, name, 500, 0, 25, "Monster/CAL");
// Time
name = "Monster"+NPL::itoa(i+1)+"_TIME_CAL";
AddHisto1D(name, name, 500, 0, 25, "Monster/CAL");
} // end loop on number of detectors
}
////////////////////////////////////////////////////////////////////////////////
void TMonsterSpectra::InitPhysicsSpectra() {
static string name;
// Kinematic Plot
name = "Monster_ENERGY_TIME";
AddHisto2D(name, name, 500, 0, 500, 500, 0, 50, "Monster/PHY");
}
////////////////////////////////////////////////////////////////////////////////
void TMonsterSpectra::FillRawSpectra(TMonsterData* RawData) {
static string name;
static string family;
// Energy
unsigned int sizeE = RawData->GetMultEnergy();
for (unsigned int i = 0; i < sizeE; i++) {
name = "Monster"+NPL::itoa(RawData->GetE_DetectorNbr(i))+"_ENERGY_RAW";
family = "Monster/RAW";
FillSpectra(family,name,RawData->Get_Energy(i));
}
// Time
unsigned int sizeT = RawData->GetMultTime();
for (unsigned int i = 0; i < sizeT; i++) {
name = "Monster"+NPL::itoa(RawData->GetT_DetectorNbr(i))+"_TIME_RAW";
family = "Monster/RAW";
FillSpectra(family,name,RawData->Get_Time(i));
}
}
////////////////////////////////////////////////////////////////////////////////
void TMonsterSpectra::FillPreTreatedSpectra(TMonsterData* PreTreatedData) {
static string name;
static string family;
// Energy
unsigned int sizeE = PreTreatedData->GetMultEnergy();
for (unsigned int i = 0; i < sizeE; i++) {
name = "Monster"+NPL::itoa(PreTreatedData->GetE_DetectorNbr(i))+"_ENERGY_CAL";
family = "Monster/CAL";
FillSpectra(family,name,PreTreatedData->Get_Energy(i));
}
// Time
unsigned int sizeT = PreTreatedData->GetMultTime();
for (unsigned int i = 0; i < sizeT; i++) {
name = "Monster"+NPL::itoa(PreTreatedData->GetT_DetectorNbr(i))+"_TIME_CAL";
family = "Monster/CAL";
FillSpectra(family,name,PreTreatedData->Get_Time(i));
}
}
////////////////////////////////////////////////////////////////////////////////
void TMonsterSpectra::FillPhysicsSpectra(TMonsterPhysics* Physics) {
static string name;
static string family;
family= "Monster/PHY";
// Energy vs time
unsigned int sizeE = Physics->Energy.size();
for(unsigned int i = 0 ; i < sizeE ; i++){
name = "Monster_ENERGY_TIME";
FillSpectra(family,name,Physics->Energy[i],Physics->Time[i]);
}
}
#ifndef TMonsterSPECTRA_H
#define TMonsterSPECTRA_H
/*****************************************************************************
* Copyright (C) 2009-2024 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Emile Cantacuzène contact address: emile.cantacuzene@ijclab.in2p3.fr *
* *
* Creation Date : August 2024 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class hold Monster Spectra *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
* *
*****************************************************************************/
// NPLib headers
#include "NPVSpectra.h"
#include "TMonsterData.h"
#include "TMonsterPhysics.h"
// Forward Declaration
class TMonsterPhysics;
class TMonsterSpectra : public VSpectra {
//////////////////////////////////////////////////////////////
// constructor and destructor
public:
TMonsterSpectra();
TMonsterSpectra(unsigned int NumberOfDetectors);
~TMonsterSpectra();
//////////////////////////////////////////////////////////////
// Initialization methods
private:
void InitRawSpectra();
void InitPreTreatedSpectra();
void InitPhysicsSpectra();
//////////////////////////////////////////////////////////////
// Filling methods
public:
void FillRawSpectra(TMonsterData*);
void FillPreTreatedSpectra(TMonsterData*);
void FillPhysicsSpectra(TMonsterPhysics*);
//////////////////////////////////////////////////////////////
// Detector parameters
private:
unsigned int fNumberOfDetectors;
};
#endif
add_library(NPSMonster SHARED Monster.cc)
target_link_libraries(NPSMonster NPSCore ${ROOT_LIBRARIES} ${Geant4_LIBRARIES} ${NPLib_LIBRARIES} -lNPMonster)
/*****************************************************************************
* Copyright (C) 2009-2022 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Pierre Morfouace contact address: pierre.morfouace@cea.fr *
* *
* Creation Date : February 2022 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class describe Monster simulation *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
*****************************************************************************/
// C++ headers
#include <sstream>
#include <cmath>
#include <limits>
//G4 Geometry object
#include "G4Tubs.hh"
#include "G4Box.hh"
//G4 sensitive
#include "G4SDManager.hh"
#include "G4MultiFunctionalDetector.hh"
//G4 various object
#include "G4Material.hh"
#include "G4Transform3D.hh"
#include "G4PVPlacement.hh"
#include "G4VisAttributes.hh"
#include "G4Colour.hh"
// NPTool header
#include "Monster.hh"
#include "ProcessScorers.hh"
#include "CalorimeterScorers.hh"
#include "InteractionScorers.hh"
#include "RootOutput.h"
#include "MaterialManager.hh"
#include "NPSDetectorFactory.hh"
#include "NPOptionManager.h"
#include "NPSHitsMap.hh"
// CLHEP header
#include "CLHEP/Random/RandGauss.h"
using namespace std;
using namespace CLHEP;
namespace Monster_NS
{
// Energy and time Resolution
const double EnergyThreshold = 0.*MeV;
const double Thickness = 5.*cm ;
const double Radius = 10.*cm ;
}
// Monster Specific Method
Monster::Monster()
{
m_Event = new TMonsterData() ;
m_MonsterScorer = 0;
m_MonsterDetector = 0;
// RGB Color + Transparency
m_VisEJ309 = new G4VisAttributes(G4Colour(0.2, 0.85, 0.85, 1));
// Material definition
m_EJ309 = MaterialManager::getInstance()->GetMaterialFromLibrary("EJ309");
}
Monster::~Monster()
{
}
void Monster::AddDetector(G4ThreeVector POS, string Shape){
// Convert the POS value to R theta Phi as Spherical coordinate is easier in G4
m_R.push_back(POS.mag());
m_Theta.push_back(POS.theta());
m_Phi.push_back(POS.phi());
m_Shape.push_back(Shape);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void Monster::AddDetector(double R, double Theta, double Phi, string Shape){
m_R.push_back(R);
m_Theta.push_back(Theta);
m_Phi.push_back(Phi);
m_Shape.push_back(Shape);
}
G4LogicalVolume* Monster::BuildMonsterDetector()
{
if(!m_MonsterDetector)
{
G4Tubs* monster_det = new G4Tubs("Monster_scin", 0, Monster_NS::Radius, Monster_NS::Thickness*0.5, 0., 360*deg);
m_MonsterDetector = new G4LogicalVolume(monster_det,m_EJ309,"logic_Monster_scin",0,0,0);
m_MonsterDetector->SetVisAttributes(m_VisEJ309);
m_MonsterDetector->SetSensitiveDetector(m_MonsterScorer);
}
return m_MonsterDetector;
}
// Virtual Method of NPS::VDetector class
// Read stream at Configfile to pick-up parameters of detector (Position,...)
// Called in DetectorConstruction::ReadDetectorConfiguration Method
void Monster::ReadConfiguration(NPL::InputParser parser){
vector<NPL::InputBlock*> blocks = parser.GetAllBlocksWithToken("Monster");
if(NPOptionManager::getInstance()->GetVerboseLevel())
cout << "//// " << blocks.size() << " detectors found " << endl;
vector<string> cart = {"POS","Shape"};
vector<string> sphe = {"R","Theta","Phi","Shape"};
for(unsigned int i = 0 ; i < blocks.size() ; i++){
if(blocks[i]->HasTokenList(cart)){
if(NPOptionManager::getInstance()->GetVerboseLevel())
cout << endl << "//// Monster " << i+1 << endl;
G4ThreeVector Pos = NPS::ConvertVector(blocks[i]->GetTVector3("POS","mm"));
string Shape = blocks[i]->GetString("Shape");
AddDetector(Pos,Shape);
}
else if(blocks[i]->HasTokenList(sphe)){
if(NPOptionManager::getInstance()->GetVerboseLevel())
cout << endl << "//// Monster " << i+1 << endl;
double R = blocks[i]->GetDouble("R","mm");
double Theta = blocks[i]->GetDouble("Theta","deg");
double Phi = blocks[i]->GetDouble("Phi","deg");
string Shape = blocks[i]->GetString("Shape");
AddDetector(R,Theta,Phi,Shape);
}
else{
cout << "ERROR: check your input file formatting " << endl;
exit(1);
}
}
}
// Construct detector and inialise sensitive part.
// Called After DetectorConstruction::AddDetector Method
void Monster::ConstructDetector(G4LogicalVolume* world)
{
for (unsigned short i = 0 ; i < m_R.size() ; i++)
{
G4double wX = m_R[i] * sin(m_Theta[i] ) * cos(m_Phi[i] ) ;
G4double wY = m_R[i] * sin(m_Theta[i] ) * sin(m_Phi[i] ) ;
G4double wZ = m_R[i] * cos(m_Theta[i] ) ;
G4ThreeVector Det_pos = G4ThreeVector(wX, wY, wZ) ;
// So the face of the detector is at R instead of the middle
Det_pos+=Det_pos.unit()*Monster_NS::Thickness*0.5;
// Building Detector reference frame
G4double ii = cos(m_Theta[i]) * cos(m_Phi[i]);
G4double jj = cos(m_Theta[i]) * sin(m_Phi[i]);
G4double kk = -sin(m_Theta[i]);
G4ThreeVector Y(ii,jj,kk);
G4ThreeVector w = Det_pos.unit();
G4ThreeVector u = w.cross(Y);
G4ThreeVector v = w.cross(u);
v = v.unit();
u = u.unit();
G4RotationMatrix* Rot = new G4RotationMatrix(u,v,w);
if(m_Shape[i] == "Cylindrical")
{
new G4PVPlacement(G4Transform3D(*Rot,Det_pos),
BuildMonsterDetector(),
"Monster",world,false,i+1);
}
}
}
// Add Detector branch to the EventTree.
// Called After DetectorConstruction::AddDetector Method
void Monster::InitializeRootOutput()
{
RootOutput *pAnalysis = RootOutput::getInstance();
TTree *pTree = pAnalysis->GetTree();
if(!pTree->FindBranch("Monster"))
{
pTree->Branch("Monster", "TMonsterData", &m_Event) ;
}
pTree->SetBranchAddress("Monster", &m_Event) ;
}
// Read sensitive part and fill the Root tree.
// Called at in the EventAction::EndOfEventAction
void Monster::ReadSensitive(const G4Event* )
{
m_Event->Clear();
// Calorimeter scorer
CalorimeterScorers::PS_Calorimeter* Scorer= (CalorimeterScorers::PS_Calorimeter*) m_MonsterScorer->GetPrimitive(0);
unsigned int size = Scorer->GetMult();
for(unsigned int i = 0 ; i < size ; i++)
{
vector<unsigned int> level = Scorer->GetLevel(i);
double Energy =Scorer->GetEnergy(i);
if( Energy > Monster_NS::EnergyThreshold)
{
double Time = Scorer->GetTime(i);
int DetectorNbr = level[0];
m_Event->SetEnergy(DetectorNbr,Energy);
m_Event->SetTime(DetectorNbr,Time);
}
}
}
void Monster::InitializeScorers()
{
// This check is necessary in case the geometry is reloaded
bool already_exist = false;
m_MonsterScorer = CheckScorer("MonsterScorer",already_exist) ;
if(already_exist) return ;
// Otherwise the scorer is initialised
vector<int> level; level.push_back(0);
G4VPrimitiveScorer* Calorimeter= new CalorimeterScorers::PS_Calorimeter("Calorimeter",level, 0) ;
G4VPrimitiveScorer* Interaction= new InteractionScorers::PS_Interactions("Interaction",ms_InterCoord, 0) ;
//and register it to the multifunctionnal detector
m_MonsterScorer->RegisterPrimitive(Calorimeter);
m_MonsterScorer->RegisterPrimitive(Interaction);
G4SDManager::GetSDMpointer()->AddNewDetector(m_MonsterScorer) ;
}
////////////////////////////////////////////////////////////////////////////////
// Construct Method to be pass to the DetectorFactory //
////////////////////////////////////////////////////////////////////////////////
NPS::VDetector* Monster::Construct()
{
return (NPS::VDetector*) new Monster();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
////////////////////////////////////////////////////////////////////////////////
// Registering the construct method to the factory //
////////////////////////////////////////////////////////////////////////////////
extern"C"
{
class proxy_nps_Monster
{
public:
proxy_nps_Monster()
{
NPS::DetectorFactory::getInstance()->AddToken("Monster","Monster");
NPS::DetectorFactory::getInstance()->AddDetector("Monster",Monster::Construct);
}
};
proxy_nps_Monster p_nps_Monster;
}
#ifndef Monster_h
#define Monster_h 1
/*****************************************************************************
* Copyright (C) 2009-2022 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: Pierre Morfouace contact address: pierre.morfouace@cea.fr *
* *
* Creation Date : February 2022 *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class describe Monster simulation *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
*****************************************************************************/
// C++ header
#include <string>
#include <vector>
using namespace std;
// G4 headers
#include "G4ThreeVector.hh"
#include "G4RotationMatrix.hh"
#include "G4LogicalVolume.hh"
#include "G4AssemblyVolume.hh"
#include "G4MultiFunctionalDetector.hh"
// NPTool header
#include "NPSVDetector.hh"
#include "TMonsterData.h"
#include "NPInputParser.h"
class Monster : public NPS::VDetector{
////////////////////////////////////////////////////
/////// Default Constructor and Destructor /////////
////////////////////////////////////////////////////
public:
Monster() ;
virtual ~Monster() ;
////////////////////////////////////////////////////
/////// Specific Function of this Class ///////////
////////////////////////////////////////////////////
public:
// Cartesian
void AddDetector(G4ThreeVector POS, string Shape);
// Spherical
void AddDetector(double R,double Theta,double Phi,string Shape);
G4LogicalVolume* BuildMonsterDetector();
private:
G4LogicalVolume* m_MonsterDetector;
////////////////////////////////////////////////////
////// Inherite from NPS::VDetector class /////////
////////////////////////////////////////////////////
public:
// Read stream at Configfile to pick-up parameters of detector (Position,...)
// Called in DetecorConstruction::ReadDetextorConfiguration Method
void ReadConfiguration(NPL::InputParser) ;
// Construct detector and inialise sensitive part.
// Called After DetecorConstruction::AddDetector Method
void ConstructDetector(G4LogicalVolume* world) ;
// Add Detector branch to the EventTree.
// Called After DetecorConstruction::AddDetector Method
void InitializeRootOutput() ;
// Read sensitive part and fill the Root tree.
// Called at in the EventAction::EndOfEventAvtion
void ReadSensitive(const G4Event* event) ;
public: // Scorer
// Initialize all Scorer used by the MUST2Array
void InitializeScorers() ;
// Associated Scorer
G4MultiFunctionalDetector* m_MonsterScorer ;
////////////////////////////////////////////////////
///////////Event class to store Data////////////////
////////////////////////////////////////////////////
private:
TMonsterData* m_Event ;
////////////////////////////////////////////////////
///////////////Private intern Data//////////////////
////////////////////////////////////////////////////
private: // Geometry
// Detector Coordinate
vector<double> m_R;
vector<double> m_Theta;
vector<double> m_Phi;
// Shape type
vector<string> m_Shape ;
// Visualisation Attribute
G4VisAttributes* m_VisEJ309;
G4Material* m_EJ309;
// Needed for dynamic loading of the library
public:
static NPS::VDetector* Construct();
};
#endif
/vol0/nptool/Outputs/Simulation/SimulatedTree.root
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Alias Theta
Action= Copy
Value= 30 43 56 69 82 95 108
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Alias Phi
Action= Copy
Value= 30 50 70 90 110 130 150
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Monster
R= 1668.5 mm
THETA= @Theta deg
PHI= @Phi deg
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%% An Isotropic Source to be used as EventGenerator %%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Energy are given in MeV , Position in mm %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Isotropic
EnergyLow= 1 MeV
EnergyHigh= 1 MeV
%EnergyDistribution= flat
%EnergyDistribution= Watt
%EnergyDistribution= 0.38*sqrt(x)*exp(-x/0.847212)
%EnergyDistribution= 1.5*TMath::SinH(sqrt(1.3*x))*exp(-0.89*x)
%EnergyDistribution= FromHisto
%EnergyDistributionHist= hEx.root hEx
HalfOpenAngleMin= 0
HalfOpenAngleMax= 180
x0= 0
y0= 0
z0= 0 mm
Multiplicity= 1
Particle= neutron
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Supported particle type: proton, neutron, deuton, triton, He3 , alpha
/*****************************************************************************
* Copyright (C) 2009-2016 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: XAUTHORX contact address: XMAILX *
* *
* Creation Date : XMONTHX XYEARX *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class describe Monster analysis project *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
*****************************************************************************/
#include<iostream>
using namespace std;
#include"Analysis.h"
#include"NPAnalysisFactory.h"
#include"NPDetectorManager.h"
////////////////////////////////////////////////////////////////////////////////
Analysis::Analysis(){
}
////////////////////////////////////////////////////////////////////////////////
Analysis::~Analysis(){
}
////////////////////////////////////////////////////////////////////////////////
void Analysis::Init(){
Monster= (TMonsterPhysicsPhysics*) m_DetectorManager->GetDetector("Monster");
}
////////////////////////////////////////////////////////////////////////////////
void Analysis::TreatEvent(){
}
////////////////////////////////////////////////////////////////////////////////
void Analysis::End(){
}
////////////////////////////////////////////////////////////////////////////////
// Construct Method to be pass to the DetectorFactory //
////////////////////////////////////////////////////////////////////////////////
NPL::VAnalysis* Analysis::Construct(){
return (NPL::VAnalysis*) new Analysis();
}
////////////////////////////////////////////////////////////////////////////////
// Registering the construct method to the factory //
////////////////////////////////////////////////////////////////////////////////
extern "C"{
class proxy{
public:
proxy(){
NPL::AnalysisFactory::getInstance()->SetConstructor(Analysis::Construct);
}
};
proxy p;
}
#ifndef Analysis_h
#define Analysis_h
/*****************************************************************************
* Copyright (C) 2009-2016 this file is part of the NPTool Project *
* *
* For the licensing terms see $NPTOOL/Licence/NPTool_Licence *
* For the list of contributors see $NPTOOL/Licence/Contributors *
*****************************************************************************/
/*****************************************************************************
* Original Author: XAUTHORX contact address: XMAILX *
* *
* Creation Date : XMONTHX XYEARX *
* Last update : *
*---------------------------------------------------------------------------*
* Decription: *
* This class describe Monster analysis project *
* *
*---------------------------------------------------------------------------*
* Comment: *
* *
*****************************************************************************/
#include"NPVAnalysis.h"
#include"TMonsterPhysics.h"
class Analysis: public NPL::VAnalysis{
public:
Analysis();
~Analysis();
public:
void Init();
void TreatEvent();
void End();
static NPL::VAnalysis* Construct();
private:
TMonsterPhysics* Monster;
};
#endif
cmake_minimum_required (VERSION 2.8)
# Setting the policy to match Cmake version
cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION})
# include the default NPAnalysis cmake file
include("../../NPLib/ressources/CMake/NPAnalysis.cmake")
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Alias Theta
Action= Copy
Value= 30 43 56 69 82 95 108
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Alias Phi
Action= Copy
Value= 30 50 70 90 110 130 150
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Monster
R= 1668.5 mm
THETA= @Theta deg
PHI= @Phi deg
Shape= Cylindrical
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
EmPhysicsList Option4
DefaultCutOff 1
DriftElectronPhysics 0
IonBinaryCascadePhysics 0
NPIonInelasticPhysics 0
EmExtraPhysics 0
HadronElasticPhysics 0
StoppingPhysics 0
OpticalPhysics 0
HadronPhysicsINCLXX 0
HadronPhysicsQGSP_BIC_HP 0
HadronPhysicsQGSP_BERT_HP 0
Decay 0
Menate_R 0
NeutronHP 1
/run/beamOn 1000000
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